Cubase 9.5 Features in Nuendo 8 - When?

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drorh4
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by drorh4 »

Hello Timo.

Some things are still not clear in the way the cubase-Nuendo relations goes.
OK, We understand those are 2 different branches but I want to ask more about the policy.
NEK is dead (thnx god almighty). There is the Nuendo cycle which is later than Cubase. Why not letting Nuendo users work on Cubase when needed?
PT HD users can open PT LE - PT HD users payed the extra money, mostly devoted pros. In analogy, Nuendo users are the same.
Cubase users should be in the position to WANT GO NUENDO, Nuendo should be the promised land for Steinberg users.

Now days Nuendo users want to go Cubase.#
For me, Im also an educator. i have Nuendo and Wavelab licences but in most schools with most students I need to work with Cubase - i cant do it.

Bottom line - I think lots of users here, want to have a clearer sight about the grey area between N to C.
So many things Steinberg can earn by let us be free within the platforms and licences. How can one, not understand the Nuendo users endless frustration with this - drooling for 8 months over Cubase releases, not knowing what is up with their "should be amazing in the near future" product.

Im moving to a new studio now with new partner. We had the PT-Nuendo argument again and he said this - "I know Nuendo is amazing. I know Nuendo is the best product but with PT, you always know what is what, right and wrong"
He talked policy and not "sound quality"

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by fenderchris »

Thanks for the information Timo.

Could you please also comment on when we can expect to see some resolution to the problems of the limitations on the number of DLL/VST plugins that can be installed in Nuendo on Windows systems, and when we can expect the promised increase in the number of available cue sends?

Thanks,
Chris

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by Blueman »

fenderchris wrote:
Wed Nov 29, 2017 8:32 am
Thanks for the information Timo.

Could you please also comment on when we can expect to see some resolution to the problems of the limitations on the number of DLL/VST plugins that can be installed in Nuendo on Windows systems, and when we can expect the promised increase in the number of available cue sends?

Thanks,
+1
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by glidator »

romainhc wrote:
Tue Nov 28, 2017 8:21 pm
By using Keyboard Maestro macros with Nuendo 7 and iZotope RX 6, you can achieve a very fast workflow :

https://youtu.be/7ORfRILt0Vk

More to come for those interested ! (macros available)
just to highligt my previous post, thks to my collegue Romain, a « macro maestro « 
Latest Nuendo on various Macs
Nuage 32 faders
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by soligne »

@Timo - One thing I noticed is that Nuendo is still missing the new function to create shared copies when dragging on the center of the right event side. (I believe this was introduced for Cubase in Version 9.0 a year ago).

Are those things just features that are still outstanding integration, or are they too complex to integrate because Nuendos code base for displaying the Event Views is too different? If that is the case, are there plans in place to make sure features like this also make it into Nuendo? As the end user it feels frustrating paying almost 4 times the price of Cubase Pro and then having some features not making it into Nuendo at all.

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
It's great to hear you talking to huge game studios, I guess that's where the majority of your new market comes from. But we here in the forums also have valuable insights and ideas and it would be nice to know Steinberg paying attention to them as well and not only to the big shots. Is there the possibility to get on a beta / user feedback team for game audio or are all the positions filled?
Well, we’ve been installing a lot in game facilities but also TV serial production and OTT content production. A growing number of customers also
doing post-production for live concerts (audio+video capturing).
ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
What does that mean? A .5 version? A major version? A patch release? A parallel Nuendo product release?
We have no version number yet. But it will be an update providing new functionality (features introduced with Cubase + FR + more improvements), thus some kind of major update. Not to be mixed up with the maintenance or performance fixes coming early next year.
ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
This sounds very interesting. Current workflow with RX connect is not very convenient and still error prone. Great to hear Steinberg thinks about a bigger concept to make this work. And knowing that I'm now also much more inclined to wait patiently as I heard there's being work done in that area
Thank you very much!
ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
If something goes wrong with development after that fact, I think you'll find understanding users here in this forum - when they're talked to and not left to speculation.
Agreed. However, it is our intention to provide the best quality possible, but the number of testing scenarios nowadays is kind of exploding.
ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
For game audio, when it comes to the creation of countless SFX, this is not linear such as a movie or piece of music is. Is there anything in planning to cater to this workflow? I mean being able to more efficiently organize a big amount of multi-layered (multi-track) SFX in a single project? Separating SFX from each other - other than by spreading them out through the timeline and having a very long project? Or is the common workflow to have 1 SFX per Nuendo project and constantly open and close projects?
Well, it depends. We have seen a large variety of use cases and workflows. The general tendency is that, despite the fact that the audio engine/game engine libraries are object based, the creative part for game sound creation and also game music creation still happens in a linear working environment. That being said, I’m not saying there’s no room for improving SFX layering. But workflows are very divers. Often, the folder structure is being used to create a grid for different sound layers. Sometimes these sounds are brought together as sound blocks. But the biggest challenge is the recreation of the sounds within the game environment, so that the round-trip time between e.g. Wwise and Nuendo can be reduced. We have some ideas though ;-)

ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
It "seemed" to me as user, with all what has been going on, that with the currently fast moving market and the expansion into game audio, that Steinberg might be a little understaffed. Hearing this is great news and onboarding new people is a major task. These restructurings are also never easy and cost time and nerves. But it's great to hear a strengthening is happening!
Well, yes. We are looking for more, new, skilled people. To be honest, finding developers that are not only developers but also devoted toward our industry is not an easy task. However, Steinberg is growing. We have more than doubled our workforce in the last 10 years. But growth needs to stand on a healthy and solid financial foundation and needs to be done with foresight. We have a social responsibility for each of our colleagues. We haven’t done layoffs yet.

ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
Finally, you stated that for DOP you had to rewrite a bigger chunk of older code. With a strengthened team, are there plans to also improve usability of the general interface of Nuendo and de-clutter it?
Oh yes, but that’s a huge task. However, we have an internal working group that analysis ways on how the application can be operated smoother and faster. One big step in that direction has been done with WaveLab 9 generation.
ChrisPolus wrote:
Mon Nov 27, 2017 5:16 pm
Thank you VERY much for this long and thorough statement about what's going on. It was much needed and very much appreciated.
Thank you for your support!
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

umfufu wrote:
Mon Nov 27, 2017 6:44 pm
Thanks for your long response Timo. It is greatly appreciated.
Back to my original question for this thread, can you give us an idea as to when the Cubase 9.5 features will be in Nuendo 8?
You mentioned this:
Yes. The Cubase 9.5 features we anticipate for Q2 2018, ideally April. Maybe earlier.
umfufu wrote:
Mon Nov 27, 2017 6:44 pm
PS: As 9.5 offered some fixes for GUI responsiveness as well, will we need to wait for this "new release" or will we see those fixes sooner, and for free?
No, that will be delivered in a maintenance end of January.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

umfufu wrote:
Tue Nov 28, 2017 6:31 am

Needing to wait 3-4 months to get an update for stability that Cubase already has is the kind of thing that frustrates however.
Rather 11-12 weeks. I wish we could speed this up more. But this is also an example of the latest sequencer branch development. And Cubase generation 9.5 happened to be the first application running on it. We need to port these fixes to the current Nuendo branch (which is also not “old” at all).
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

DTSR wrote:
Tue Nov 28, 2017 11:32 am
hint, see AR/VR support below, we'll get it as a paid for add on
This topic has per se nothing to do with AR/VR products. But yes, maybe it’s a paid option.
DTSR wrote:
Tue Nov 28, 2017 11:32 am
right, well, backwards, Nuendo is the flagship DAW, Cubase the cashcow, very clear what the priorities are
Maybe I haven’t been clear enough on this, but I think you got my comment terribly wrong. There is no preferred development branch. No Cubase branch, no Nuendo branch, no nothing. There is a main sequencer branch and very simply, the latest release of either Nuendo or Cubase gets the latest generation of the sequencer branch. Cubase 8.5 was running on a development branch introduced with Nuendo 7, while Nuendo 8 is running on a branch introduced with Cubase 9. Apart from the main sequencer branch, both applications differ more and more with every release. The amount of different code increases dramatically with every new version, based on the different directions both applications are heading towards. Again; there is no preferred “Cubase cash cow development” and Cubase not always gets the latest features first. How often do I hear from Cubase users that they want to get the features introduced first with Nuendo (e.g. the Randomizer with Nuendo 8.0).
DTSR wrote:
Tue Nov 28, 2017 11:32 am
"new development branch (substructure)"?? plain English please, are we getting it as an update or a paid for upgrade?
The latest sequencer development branch from 11/2017, which has been introduced with Cubase Pro 9.5. Previously, Cubase features have always been a part of the next paid Nuendo update. It is not decided whether it will be the case this time. However, if all features are given away for free, this might have an influence on the Nuendo pricing in future.

DTSR wrote:
Tue Nov 28, 2017 11:32 am
Already 24 months behind the curve on this, still pushing 'brand name' immersive audio over an open ended ambisonic bus, so we are still turning to Reaper as the primary VR audio DAW.
We are talking to a lot of industry people at the moment before releasing something. Our approach is not simply adding an Ambisonics bus and some scripting possibilities. This is not what a VR DAW should look like.
DTSR wrote:
Tue Nov 28, 2017 11:32 am
markets always move fast, nothing new there, that's why great companies employ foresight.
Agreed. That’s why we are investing in people instead of releasing people.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
1. If these are on different branches and aren't easy to merge, and Nuendo is the flagship, why not prioritize Nuendo? If you don't do that it seems that you're diluting development resources for the sake of Cubase.
The result would be a Nuendo release cycle of less than 12 months. A large number of the Nuendo features actually require more development time than some of the music features, let alone the research that need to be done prior to any code written. With a release window of, say 11 months, the resulting development window is less than 6-7 months, which would be very tough for us in order to get dedicated features into the application. Again, it depends on what level of complexity comes with a feature, but when I recall ReConforming or ADR or GAC, it took quite a while.

MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
2. If it's not possible to prioritize Nuendo, then if the features in Cubase are going to end up in Nuendo anyway, why not just synchronize the version numbering AND give Nuendo users a Cubase license as well? We've said this for years now. Just give Nuendo users a Cubase license so that they can start either Cubase or Nuendo on the same dongle, and a lot of users would be happy because they'd get some of the features they'd want when they're available.
If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
In a way I think some users are starting to feel that they're paying a premium for post features (which is fine) but then have to wait a long time for the music features from Cubase - which negates that 'premium benefit'.
You can see it that way, but why would these post-pro people care about some music creation features? There is only one reason: many of the features coming into Cubase are improvements on a general product level, without any specific relation to music production. For these features, I agree that they should be introduced in Nuendo earlier.
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
I think it's a tough sell to ask Nuendo users to spend more money on this. For those that don't want to pay a lot there's Reaper. And for those that are willing to pay there's Pro Tools. Either integrate it into Nuendo or make it free.
I didn’t mention anything about Nuendo in this context. This product must not be a Nuendo product, nor must it be priced on that level.
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
Still wondering what the deal is with Dolby and Auro though. Dolby seems to have no desire or plan to make their expanded feature sets available to Nuendo, which is... unfortunate.
There are a lot of conversations with Dolby about this topics (Dolby’s program managers). Due to a recent Nuendo/Nuage installation with Dolby Atmos and Dolby Vision in Burbank, this topic will get another push.
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
I'm not sure if I'm more hopeful than terrified....
Come on, don’t be so negative. ;-)
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

DTSR wrote:
Tue Nov 28, 2017 4:34 pm
Hang on, let me get this straight, the words of the Senior Manager of Marketing & Business Development, for Steinberg, a Yamaha subsidiary, and a corporation in the business of making money, were "taken out of context"?
We pay money, they are supposed to get stuff right. It's very simple. If they don't get it right, we spend money elsewhere.
Hang on, just for the record; one could potentially take words from anyone out of the context. That doesn’t depend on the position.

And yes, you are totally right. Spend money elsewhere, if you don’t feel comfortable with Nuendo or Steinberg as a whole.
It is our task and challenge, to get things right.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

ChrisPolus wrote:
Tue Nov 28, 2017 10:17 pm
@Timo, are there plans to replace the unflexible eLicenser dongle with something more modern that fits today's needs of mobile studios and users using multiple machines?
Yes. This is, however, a long-term work as it will affect all our database/license management systems. But we do see the necessity of being more flexible with installations and multi-seat licenses. In recent years we’ve been installing Nuendo in larger companies and education facilities (e.g. SAE equipped many new facilities across Europe with Nuendo and Nuage systems for post-production learning), and of course there is demand for multi-seat license management.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

Sugar wrote:
Wed Nov 29, 2017 12:25 am
For sake of clarity. I remember Steinberg's statement several years ago, that thanks to a [then] new modular coding structure, Cubase and Nuendo share the same code, which would allow an efficient parallel development, and that Nuendo would always have all Cubase features.
Now, your statement implies that it's no longer the case, and that you basically have to code the same features twice. My question is, did you abandon the modular approach? Otherwise, what is the difficulty of merging both programs.
See my other comment above. Both programs share a common sequencer code basis, but on top of that, the code is getting more divers.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

drorh4 wrote:
Wed Nov 29, 2017 12:51 am
Some things are still not clear in the way the cubase-Nuendo relations goes.

Bottom line - I think lots of users here, want to have a clearer sight about the grey area between N to C.
So many things Steinberg can earn by let us be free within the platforms and licences. How can one, not understand the Nuendo users endless frustration with this - drooling for 8 months over Cubase releases, not knowing what is up with their "should be amazing in the near future" product.
Well, the easiest way to switch between all applications is a subscription model. Would you consider that for your daily work?

drorh4 wrote:
Wed Nov 29, 2017 12:51 am
Im moving to a new studio now with new partner. We had the PT-Nuendo argument again and he said this - "I know Nuendo is amazing. I know Nuendo is the best product but with PT, you always know what is what, right and wrong"
He talked policy and not "sound quality"
thnx
[Ironical & in official mode on] Well, I strongly recommend your new studio partner to look at PT’s forums to learn more about their customer policies [ironical & in official mode off] ;-)
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

fenderchris wrote:
Wed Nov 29, 2017 8:32 am
Thanks for the information Timo.

Could you please also comment on when we can expect to see some resolution to the problems of the limitations on the number of DLL/VST plugins that can be installed in Nuendo on Windows systems, and when we can expect the promised increase in the number of available cue sends?

Thanks,
The limitation issue regarding DLL/VST plug-ins is currently investigated and a fix is scheduled end of January/beginning of February.
The increase in the number if cue sends will be a topic for future releases. At first, we focused on increasing the number of inserts (which will of course also come to Nuendo).
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

soligne wrote:
Wed Nov 29, 2017 2:02 pm
@Timo - One thing I noticed is that Nuendo is still missing the new function to create shared copies when dragging on the center of the right event side. (I believe this was introduced for Cubase in Version 9.0 a year ago).

Are those things just features that are still outstanding integration, or are they too complex to integrate because Nuendos code base for displaying the Event Views is too different? If that is the case, are there plans in place to make sure features like this also make it into Nuendo? As the end user it feels frustrating paying almost 4 times the price of Cubase Pro and then having some features not making it into Nuendo at all.
To be very honest, I would have to investigate the status of this. If it didn’t make it into Nuendo, there must be a good reason for it or, for whatever reason, it felt out of scope. With very few exceptions, we port 99% of all features from Cubase to Nuendo (but only very few from Nuendo to Cubase). The only reason for not porting over feature is, that Nuendo might have a different technical structure for the very same feature (like VCA).
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by umfufu »

TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm

If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
Yes, that's exactly what I'm advocating for as well. A dongle with a Nuendo license on it could open a similar version of Cubase as well (up to the same update level). There would not be a separate Cubase license for anyone to sell.

This gesture alone could ease a ton of the frustration users feel with the release schedules not lining up I think.

And thanks for all your responses!
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by fenderchris »

TimoWildenhain wrote:
Wed Nov 29, 2017 5:22 pm
fenderchris wrote:
Wed Nov 29, 2017 8:32 am
Thanks for the information Timo.

Could you please also comment on when we can expect to see some resolution to the problems of the limitations on the number of DLL/VST plugins that can be installed in Nuendo on Windows systems, and when we can expect the promised increase in the number of available cue sends?

Thanks,
The limitation issue regarding DLL/VST plug-ins is currently investigated and a fix is scheduled end of January/beginning of February.
The increase in the number if cue sends will be a topic for future releases. At first, we focused on increasing the number of inserts (which will of course also come to Nuendo).
That is good news Timo, thank you.

With regard to cue sends, will the expansion still be within the N8 life cycle as originally stated?
Chris

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

fenderchris wrote:
Wed Nov 29, 2017 5:47 pm
TimoWildenhain wrote:
Wed Nov 29, 2017 5:22 pm
fenderchris wrote:
Wed Nov 29, 2017 8:32 am
Thanks for the information Timo.

Could you please also comment on when we can expect to see some resolution to the problems of the limitations on the number of DLL/VST plugins that can be installed in Nuendo on Windows systems, and when we can expect the promised increase in the number of available cue sends?

Thanks,
The limitation issue regarding DLL/VST plug-ins is currently investigated and a fix is scheduled end of January/beginning of February.
The increase in the number if cue sends will be a topic for future releases. At first, we focused on increasing the number of inserts (which will of course also come to Nuendo).
That is good news Timo, thank you.

With regard to cue sends, will the expansion still be within the N8 life cycle as originally stated?
To be very honest, I'm not sure yet. I know it's important for you. So it's not a "no", but I don't want to make a promise.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by twelvetwelve »

TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
Can't you simply let Cubase launch if it detects a certain Nuendo license? No need to send out additional licenses that one can sell.

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

twelvetwelve wrote:
Wed Nov 29, 2017 5:53 pm
TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
Can't you simply let Cubase launch if it detects a certain Nuendo license? No need to send out additional licenses that one can sell.
This is technically not possible, unfortunately.
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Hamburg, Germany
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by fenderchris »

umfufu wrote:
Wed Nov 29, 2017 5:43 pm
TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm

If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
Yes, that's exactly what I'm advocating for as well. A dongle with a Nuendo license on it could open a similar version of Cubase as well (up to the same update level). There would not be a separate Cubase license for anyone to sell.

This gesture alone could ease a ton of the frustration users feel with the release schedules not lining up I think.

And thanks for all your responses!
Absolutely! That would be very welcome, and would probably eliminate a lot of moaning on the Nuendo forum.
Chris

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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by MattiasNYC »

TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
In a way I think some users are starting to feel that they're paying a premium for post features (which is fine) but then have to wait a long time for the music features from Cubase - which negates that 'premium benefit'.
You can see it that way, but why would these post-pro people care about some music creation features? There is only one reason: many of the features coming into Cubase are improvements on a general product level, without any specific relation to music production. For these features, I agree that they should be introduced in Nuendo earlier.
That's pretty much all I was saying. Users have a certain perception, and you and I both agree that it would be good if those features in question ended up in Nuendo earlier.

Having said that, this isn't such a big issue for me personally since I focus far more on post, I was just trying to make the point that there seems to be a disconnect between how you at Steinberg think the situation is perceived and how some users perceive it.
TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
I think it's a tough sell to ask Nuendo users to spend more money on this. For those that don't want to pay a lot there's Reaper. And for those that are willing to pay there's Pro Tools. Either integrate it into Nuendo or make it free.
I didn’t mention anything about Nuendo in this context. This product must not be a Nuendo product, nor must it be priced on that level.
(I think the first "must not" really means "doesn't have to be", correct? In US English it doesn't read as logically as it might seem to a German :-) and it looks like you wrote "It has to not be a Nuendo product")

Anyway, all I'm saying is that if you provide a separate paid product for VR/AR then I can imagine that some Nuendo users (me at least) very likely won't be interested. Obviously time will tell, but it seems to me these features should be integrated.

More importantly though, this is part of what makes me wonder about Nuendo's position. You produce so many things, a Cubase product, a Nuendo, a bunch of VSTi, a Nuendo Live, a notation software - and you say it's hard to find developers. So, one has to wonder: Is this the best way to spend your development Euro - from the perspective of a Nuendo user? Every time there's an issue with Nuendo and there's a release of something much "lesser" and cheaper while we wait for a fix I cringe. It completely sends the wrong message. Now, you could of course say that you have your development cycles and so forth so once your train is in motion that's it, but I would argue that being more agile and throwing us a bone is the better long-term approach.
TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
There are a lot of conversations with Dolby about this topics (Dolby’s program managers). Due to a recent Nuendo/Nuage installation with Dolby Atmos and Dolby Vision in Burbank, this topic will get another push.
That's good to hear.
MattiasNYC wrote:
Tue Nov 28, 2017 3:31 pm
I'm not sure if I'm more hopeful than terrified....
Come on, don’t be so negative. ;-)
[/quote]

Sorry. After the insanely long time it took you to fix VCAs (still not 100% correct) for v7, and the rocky v8 release, I'm just jaded and cynical I guess.
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by MattiasNYC »

TimoWildenhain wrote:
Wed Nov 29, 2017 5:57 pm
twelvetwelve wrote:
Wed Nov 29, 2017 5:53 pm
TimoWildenhain wrote:
Wed Nov 29, 2017 5:14 pm
If you would be fine with starting either Cubase or Nuendo with the same dongle, I could agree. I’m not sure our Cubase division will release additional licenses to Nuendo users that can freely be shared or sold separately as a second product.
Can't you simply let Cubase launch if it detects a certain Nuendo license? No need to send out additional licenses that one can sell.
This is technically not possible, unfortunately.
Well, not economically desirable is what you mean, correct?

After all with throw particles into each other at the speed of light and analyze petabytes of data to find new particles in the universe, and manage to measure gravitational waves... so, you know... one license for two softwares?... It's not astrophysics...
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Re: Cubase 9.5 Features in Nuendo 8 - When?

Post by TimoWildenhain »

MattiasNYC wrote:
Wed Nov 29, 2017 7:58 pm

I didn’t mention anything about Nuendo in this context. This product must not be a Nuendo product, nor must it be priced on that level.

(I think the first "must not" really means "doesn't have to be", correct? In US English it doesn't read as logically as it might seem to a German :-) and it looks like you wrote "It has to not be a Nuendo product"). Anyway, all I'm saying is that if you provide a separate paid product for VR/AR then I can imagine that some Nuendo users (me at least) very likely won't be interested. Obviously time will tell, but it seems to me these features should be integrated.
Yes, my fault. My bad english. Well, a separate product makes no sense for Nuendo users, agreed. But we have all options at the moment. One of them being a separate product and a toolset for Nuendo.
MattiasNYC wrote:
Wed Nov 29, 2017 7:58 pm
More importantly though, this is part of what makes me wonder about Nuendo's position. You produce so many things, a Cubase product, a Nuendo, a bunch of VSTi, a Nuendo Live, a notation software - and you say it's hard to find developers. So, one has to wonder: Is this the best way to spend your development Euro - from the perspective of a Nuendo user? Every time there's an issue with Nuendo and there's a release of something much "lesser" and cheaper while we wait for a fix I cringe. It completely sends the wrong message. Now, you could of course say that you have your development cycles and so forth so once your train is in motion that's it, but I would argue that being more agile and throwing us a bone is the better long-term approach.
Well, it's not exactly the case. In reality, you will find many developers with a special focus. We have great developers who are
totally music oriented, we have the Dorico team in London who are devoted to scoring. And we have a specialized pro audio team, for
post-production and game audio features (and more in context of VR etc). We hire people with specific knowledge and passion for a certain topic. So, a fix for a specific Nuendo feature doesn't have to wait for another team. For instance, we have been providing constant AAF maintenance over a period of more than 3 years (and still going on) with people focussing on that type of work. However, there is one exception. If the fix is related to the core sequencer code, it needs to be synchronized with the different development branches and product lifecycles. In that case, the pro audio team needs to synchronize with other teams, which takes time. Example: fixes related to the user interface graphics.
I hope I could shed some light on this.

Thanks,
Timo
Timo Wildenhain - Head of Business Unit
Professional Audio Unit
Steinberg Media Technologies GmbH
Hamburg, Germany
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